Party games
Liar’s Dice
Hide your cup, raise the table bid or challenge it. A room for 2–8 players.
Share a room code and play with friends.
Party games
Hide your cup, raise the table bid or challenge it. A room for 2–8 players.
Share a room code and play with friends.
Rooms expire 24 hours after the last action. Refresh to reconnect; leaving ends the current game.
A player left. This game has ended.
Dice-Up wild-ones and quantity-first variant. Five dice each, random starter. Bid a minimum count across all cups. Ones match faces 2–6; a bid on ones counts only ones. Increase quantity, or increase face at equal quantity; a higher quantity may lower the face. The next player may challenge: if the bid holds, the challenger loses one die; otherwise the bidder does. The loser starts next, or the next survivor if eliminated. Reroll privately. Last player with dice wins. No Perudo conversion or lone-die rules.
Rooms expire 24 hours after the last action. Refresh to reconnect; leaving ends the current game.
Original rules ↗