Party games
Dou Dizhu
Three-player landlord bidding, farmer teamwork, airplanes, bombs and rockets.
Share a room code and play with friends.
Party games
Three-player landlord bidding, farmer teamwork, airplanes, bombs and rockets.
Share a room code and play with friends.
Rooms expire 24 hours after the last action. Refresh to reconnect; leaving ends the current game.
A player left. This game has ended.
54 cards: 17 each and a three-card kitty. Bid once each, 0–3; bids must rise. A 3 wins immediately; all pass means redeal. The landlord reveals and takes the kitty. Singles, pairs, triples, triple attachments, straights, pair/triple sequences, airplanes with singles/pairs, four with two singles/pairs, bombs and rockets are supported. Runs exclude 2 and jokers. Our single wings may form pairs, but not triples/quads, body ranks or both jokers together. Four-plus-two singles may form a pair, but not both jokers; two attached pairs need different ranks. Farmers share victory. Two passes reset the lead. Bombs and rockets double points. A landlord win before any farmer plays, or a farmer win after only one landlord play, doubles again. One hand per match.
Rooms expire 24 hours after the last action. Refresh to reconnect; leaving ends the current game.
Original rules ↗